Monday, October 18, 2010

Breeze of the Pat - Architectural Post

Here's a great link to a behind the scenes breakdown of the CG artwork "Breeze of the Past"

While this piece is not directly character-related, the research done by the artist provides the piece with very solid, believeable grounding. The room itself almost becomes a character.

Link

More Complex Characters

Evil Witch
Inter-dimensional predator
Final Battle
Valkyrie
After "The Milkmaid"

Complex Characters

Below are several links to excellent examples of complex character models. While not all of the models are 100% photorealistsic, the details and subtle complexities create a more believable character model.

Don Quixote

Kaziu

Monday, October 4, 2010

Character Modeling Principles

  • Model around the origin
  • Use polygons or subdivision surfaces primarily.
  • Break down complex shapes into simple ones
  • Add detail where needed with good reason. Less shape change, less detail. More shape change, more detail.
  • Try to keep all faces 4 sided.
  • Try not to drastically stretch faces.
  • Understand how smoothing works.
  • Model complex, organic, symmetrical shapes asymmetrically and merge later.
  • Use topography to support muscle structure and planned deformations.

Sunday, October 3, 2010

CA515 syllabus

Welcome to CA515. Please click the link below to download the course syllabus.

Syllabus Link